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Games

Remember Our Honeymoon?

Created with a small team in 48 hours. The theme for the jam was 'roots'.

A short narrative game where small meaningful interactions help mend a relationship.

Rolling Isles - GMTK Jam (2022)

Created independently in roughly 16 hours. The theme for the jam was 'Roll of the Dice'.

A small puzzle game, where you play as a Dice.

Collect numbered sides for your dice to get past obstacles.

In Search Of Water - Ludum Dare 49 (2021)

Created independently in 72 hours. The theme for the jam was 'Unstable'.

In Search Of Water is a small atmospheric platformer with procedurally animated creatures. Swim and Jump through this short adventure whilst avoiding hungry creatures.

Lunar Loop - Ludum Dare 47 (2020)

Created independently in 72 hours. The theme for the jam was 'Stuck in a Loop'.

Lunar Loop is a small survival management game. A lone astronaut stuck on a space station needs to maintain various systems and survive 15 Lunar Loops until a rescue mission arrives to take them home.

The Runaway Invasion - GMTKJAM (2020)

Created independently in 48 hours. The theme for the jam was 'Out Of Control'.

The Runaway Invasion is a small atmospheric shooter set on a runaway train. The environment is procedurally generated and the game features a day/night cycle.

Andrew's Driving School (2018)

I was commissioned to create a 3D 'Parking Web Game' for Andrew's Driving School, one of largest driving schools in North Wales. I was given complete creative freedom for the project.

The game was created in Unity, and all 3D assets were created in Autodesk Maya.

10 Second Village - Ludum Dare 51 (2022)

Created independently in 72 hours. The theme for the jam was 'Every 10 Seconds'.

A small, puzzle village builder where a day passes Every 10 Seconds.

Place world tiles and manage a constantly changing environment, with natural disasters.

The Asylum - Global Game Jam (2022)

Created with a small team in 48 hours. The theme for the jam was 'duality'.

The Asylum is a short Horror experience.

Alien Abyss - Ludum Dare 48 (2021)

Created with my brother in 72 hours. The theme for the jam was 'Deeper and Deeper'.

Alien Abyss is a small survival shooter game. A lone astronaut has no choice but to dive into an abyss and clear out aliens.

Cursed Temple - VimJam (2020)

Created independently over 7 days. The theme of the jam was 'There and Back' and 'collectables' was an additional limitation we had to include.

Cursed Temple is a small platformer set in an ancient temple. The temple's diamond has the power to flip gravity. Grab the diamond to control its power and escape.

The Dark Cave - Ludum Dare 46 (2020)

Created independently in 72 hours. The theme for the jam was 'Keep It Alive' and received a total of 4959 submissions.

The Dark Cave is a small atmospheric platformer. Use sound to attract light sources and make dangerous creatures think you’re somewhere else.

Results
Overall: 889th (3.629 average from 309 ratings)
Fun: 1145th (3.357 average from 307 ratings)
Innovation: 1194th (3.303 average from 306 ratings)
Theme: 2267th (2.951 average from 309 ratings)
Graphics: 864th (3.871 average from 311 ratings)
Mood: 83rd (4.257 average from 309 ratings)

Brainwave - Global Game Jam (2017)

Role: Lead Programmer

Created in a team of 4, in 48 hours for the Global Game Jam. The theme for this jam was 'waves'.

Concealed within an underground laboratory, you play as the brain of an infamous and narcissistic physicist, Professor Harry Darlington (PHD). Help Harry escape this secret laboratory as he openly mocks every move and decision you make.

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